sábado, 30 de mayo de 2020

as the luck would have it in the times of coronavirus

A young person with long golden hair, fed with the costliest delicacies and bedded on the downiest of mattresses, with countless dolls to play with (statuettes of gods, which he plays chess against himself with on a chequered rug) and outfits to wear, and soft velvet carpeting all over the floor, without having a ribbon to tie back their flowing long hair, is kept away in the topmost room of a tower without windows (though the cells underneath have windows, well, some of them), worlds above the ground; that person hasn't been outside in nearly two decades. Unaware that, in the fortress village at his feet, decent bourgeois and oppressed dangerous miscreants alike are forced to live in different districts and attend to the most severe of curfews for staying at home, one social group in the daytime and the other in the nighttime - everyone sure that their ill-defended provincial hometown is safe from enemy fire thanks to the "Luck" charm kept at the top of the local clocktower, a "Luck" they are all afraid to mention lest the Luck be stolen away, yet unaware that the Luck of Toll is actually a human person...
Until an awkwardly airborne winged inventor with goggles on his face crashes through the roof, stunning himself and dislocating an arm, then having to hide in the wardrobe till he recovers; yet giving the prisoner his first look through a hole full of twilit evening sky.
From that moment on, everything changes, and not only for Paragon Ganymede Enjolras, but for two of three nightling siblings and brave smugglers of chocolate (and tea, and laudanum, and other drugs) brave enough to go between Night and Day whose mother runs a pleasure-house, a drunken nightling artist and good-for-nothing fight club regular, a dayfolk-turned-nightling literary translator and hopeless romantic (who is part of the same fight club), the lord mayor's pampered stepdaughter among the dayfolk, the nightling-born self-made guildmaster of the Locksmiths (or Jinglers), and of course the foreign fashion designer and his dayfolk inventor partner; not to mention, dayfolk and nightlings and strangers alike, the entire community at his feet...

Much of Twilight Robbery, and by proxy As The Luck Would Have It, takes place in a town called Toll, which is perched on the edge of a precipice with a raging river (the Langfeather) at the bottom, and whose skyline is marked by the Clocktower (a prison which houses convicts in the middle and lower floors, and the Luck of Toll at the top) and the Lord Mayor's Castle (an estate within the walls where he lives with his Foster daughter). There are a few public parks, one of them with a duck pond, where well-off dayfolk go with their parasols. Toll's bridge has been worn and warped by centuries of time and weather, the rock of the ridge is crumbling and the little walled town has no army worth mentioning to defend it, and yet its townspeople are smugly confident. Why? Toll contains the mysterious 'Luck', which is BEST not to mention (like the Scottish Play) and all the locals believe that no disaster can befall them while it lies within the walls of the town. As to what sort of thing the Luck really is, it is the person born under the most fortunate signs in the community.

Toll is two towns in one. Toll-by-Day appears a bright, safe and prosperous provincial town, where the streets are mysteriously clean each morning. As dusk approaches, the good people of Toll-by-Day slam shut their doors and tremble. New openings appear in the shadows, a black carriage rumbles through the streets and a wicked underworld emerges. It is time to discover Toll-by-Night – and it's a very different place. The dayfolk wears bright colours, while the nightlings wear dark ones to mingle with the darkness.
The Committee of the Hours has the all-important task of deciding who has the right to live in Toll-by-Day, and who must be sent to Toll-by-Night.

The Frances Hardinge's Twilight Robbery AU As The Luck Would Have It may have crystallised Enj's first name as Paragon for all of StrixAlluka's crossovers, but it does more than so. It sews the Les Misérables characters perfectly into the niches of the people of Toll, be they dayfolk or nightlings (since they are a lot of them basically counterparts, or so Alluka has seen it!!); Éponine stands in perfectly for Laylow the ninja-like chocolate and tea smuggler (with little brother Gavroche as a sometimes-accomplice), Théodule Gillenormand (by proxy for his family, here wealthy war profiters from an estate on Toll's outskirts) for Lord Feldroll of Millepoyse (the enemy general and fiancé of the Lord Mayor's foster daughter), Marius for Brand Appleton, Cosette for a reluctant Beamabeth Marlebourne who is actually manipulated by her fiancé (much like Anthy Himemiya, and she equally defrosts - being far more Anthy than Beamabeth), Valjean for Beamabeth's adoptive father Lord Mayor Graywing Marlebourne, Javert for Locksmiths' GuildMaster Aramai Goshawk (an unusually corrupt Javert, with La Squadra di Esecuzioni plus Tiziano and Squalo --Enjolras' guards-- plus Polpo as the Keeper, jailor of the Clocktower, as his Locksmith underlings)... and Enjolras for Luck of Toll Paragon Collymoddle, to the point that the character lacking a first name gets that of his counterpart, canonising the full name of Paragon Ganymede Enjolras in the Allukaverse.
PS. The other Amis are also there - most notably Grantaire, cause you can't spell Enjoltaire without R, and he's a bohemian, drunken nightling who is a crazy artist (think something like Goya but younger, or Dalí but less cosmopolitan) He's partially based upon Clarín from La vida es sueño.
The Rapunzel elements also come into play at large, with a long-haired blond kept away from the outside and sheltered in a tower, until the outside knocks on his window-door (or rather crashes the roof of the tower using leather and clockwork wings) and flat out tells him what he's missing... that he realizes being the Luck is not an honour but a prison sentence. So basically mashing up Les Mis and the history of Toll also brought with it an Utena-esque deconstruction of Rapunzel (with some Happy Prince elements thrown in), echoing Calderón's dramatic play La vida es sueño; as he will finally set foot outside the walls of the tower, live between two drugged trances (being given a potion with laudanum) for a while in the outside world, and return to the outside of his own free will to start a revolution... Also, Courfeyrac, Grantaire, and Éponine sing Bellman songs. LOTS of Bellman songs!!
Now for the person who literally crashed into the clocktower rooftop and spent half a year, arm in a sling and fed in secret, in the Luck of Toll's wardrobe. Having left too-provincial Toll in order to see the wide world (as a child of foreigners from Jottland, raised on lots of stories and facts), Combeferre returns an accomplished scholar, able to fly over the walls of his birthplace, yet unsure of how his relatives will accept the marital partner he has chosen, the famous Ludist fashion designer and Baron de Courfeyrac, who introduced him to the revels of the Feast of Dolls (basically las Fallas) and the Ludist pastry specialty that 'Ferre at first, as well as many dayfolk of Toll, call "cracking bush" (croquembouche). The far more open-minded and cosmopolitan Quadaran quadrant of Ludia, from the Four Dead Queens universe, is the scene for a great many Courferre flashbacks in this series. And so is the Altavian mountainside village of Paleth, next to Bahaka, the Altavians' cavern entrance to the underworld (see Crankrats, Chapter 19); a lushly green rural village society where gender is no object - the powerful local chieftain Sayleen is a platinum-haired pregnant young woman, divorced from her raven-haired ex-wife - lady-of-war-courtier Lady Torren at the Garrison (the ruling council of Altavia) - and remarried to a redheaded young man; and her scar-faced brother Sigvald, who shares her hair colour (he got his scars when he stood for his sister in a blood match, an old Altavian tradition where you call your opponent's blood into question and fight till they submit; he fought for Sayleen because she was pregnant with her toddler daughter Alaana at the time and could not risk it), he has a raven-haired husband called Cyran (I guess it's pronounced KAI-ran, like "Kieran") and both are guards at the village gate --- there in Paleth, surrounded by greenery, Combeferre and Courfeyrac harvest yams and cabbage in the communal sowing plot, play kaeva - a popular Altavian strategy board game - for days on end, and, most importantly, get bonded, ie married Altavian style. Sometimes Altavian people find a kindred soul in another. So they split their pains and bond their blood. They become family, comrades-in-arms, or sometimes lovers or marital partners, such as Sigvald and Cyran. It's a very sacred pairing, blessed by the Great Mother, the only goddess in the Altavian religion. The bonding ritual is performed by both bonded slashing the palm of their hand and then shaking hands or high-fiving one another. In such a way, Combeferre has become Courfeyrac's bonded and vice versa. (PS. Ludist society is so into free love that there is no marriage; as a wise strategist/statesman would say; "Perhaps an abundant lifestyle permits more egalitarian views, ...")
Until nostalgia sets in and Combeferre decides to return home with his bonded in tow to tell his parents (expatriate diplomats from the royal court of Jottland --a country know for its foothills and glades-- living in Toll-by-Day) and siblings (his two youngest sisters who live at their parents' home) he's still alive... Then, Fish-out-of-water shenanigans ensue for Courfeyrac in Toll, both by day and night.
Soon everyone is embroiled, on one or the other side, dayfolk or nightlings, aware or unaware of the scheme, on a plan by the Locksmiths (or Jinglers) to abduct the Luck of Toll. And it all begins like Gurren Lagann, with two lads looking up at the twilit evening sky -- Enjolras, as he puts Combeferre's arm in an improvised sling of bedsheets, before concealing him from his keepers in the wardrobe (in a pretty Third-Reichy hiding-a-persecuted-person move).
Though, though at first this starts with Courferre (not to mention friendly Enjolferre) as the only pairing in Act the First, there is Enjoltaire in this story!! (as well as Mariusette, and Mariunine, and Montponine, and Éposette, and Valvert, and Tizialo -- each pairing gets as much screentime, showing a series of parallel vignettes of the happenings in Toll, by day and by night, that entwine gradually until flowing together as one)

The town of Toll in Twilight Robbery takes the prejudice Up to Eleven, as half the population not only have to wear badges proclaiming their status as nightlings to the world and live and work as second-class citizens, but are not permitted to exist during daylight hours, and must hide themselves indoors until night. The fact that it is totally nonsensical is, of course, the point.

Rousseau Was Right: The dayfolk of Toll live their lives thinking of the Night people as the local bugbears. However, when fire threatens Toll in the climax, the residents of Toll-by-Day smash through locked doors and false walls to save the nightlings.

The Scottish Trope: Pretty much Toll's policy. Don't talk about what goes on after dark, don't go into detail about the Luck of Toll, don't question the curfews, and really don't acknowledge the weird jingling noises that come at dusk and dawn. 
  • Toll is not an important town, but it is built on the ruins of a castle. There are giant walls enclosing it, tight security for the two gates, and the enormous Langfeather river as a moat on one side. What's more, the town owns the only bridge crossing the river, so everyone wanting to travel south has to go through Toll.
  • Crapsaccharine World: Toll-by-Day is peaceful, welcoming and remarkably sanitary. Too bad it's hiding Toll-by-Night, and both are effectively ruled by the Locksmiths.
  • Psycho for HireThis is what the mayor of Toll believes the Locksmiths/Jinglers to be. He learns why this is bad idea when they steal the Luck.
  • according to town traditions, the Luck must live locked away in the clock tower.
  • Master of Unlocking: The emphasis on "Master" is why the Locksmiths Guild is The Dreaded. As they build all the locks and strongboxes in the Realm, they always have the means to open every single one of them; Nothing is safe from the Locksmiths.
  • The Syndicate: After they realized a Master of Unlocking makes for the best thief, the Locksmith Guild became the synonymous with the criminal underworld. The Guild Master  is, for all intents and purposes, The Don.
  • Equal-Opportunity Evil: The Locksmiths seem to be an all-men gang at first, but then we learn that the Guild Master hires ladies, too.
  • Conspicuous Gloves: One sure way to identify a Locksmith is that they wear gloves at all times to hide the key-shaped brand burned into their hand.
  •  Counterpart Culture: The Fractured Realm is meant to resemble 17th century England. There are also mentions of travelling "gypsy" girls in the Realm and the Seissian islands, which sound like a representation of Iran/Turkey/Arab lands or some blend thereof.
  • Master of Unlocking: The emphasis on "Master" is why the Locksmiths Guild is The Dreaded. As they build all the locks and strongboxes in the Realm, they always have the means to open every single one of them; Nothing is safe from the Locksmiths.
  • He has famously small and tender white hands and wears a chatelaine, like the rest of the Locksmiths - chatelaines were normally an attribute of housewives.
  • the Locksmiths, who otherwise fulfill the position of The Dreaded in the Realm.
  • Fictional Holiday: The Night of Saint Yacobray, a Grim Reaper-esque figure who is patron to killers and rides a skeletal horse called the Clatterhorse. The traditions are vaguely similar to Halloween, with children going door to door, asking for treats, with hobbyhorses made to look like Yacobray's steed (think Mari Llwyd). In Toll, however, the night is used by the Locksmiths/Jinglers as a creative way to extort money, with the Night townspeople leaving vegetables with coins hidden inside on their doorsteps, symbolically feeding the Clatterhorse. If the nightlings don't pay up, more than a few cabbages and potatoes go missing.
  • Gilded Cage: The top room of the clock tower where the Luck of Toll is kept. Paragon Collymoddle/Paragon Enjolras, the current Luck, is given expensive food and clothes, sleeps in a downy bed, and plays with dolls all day, but hasn't been outside in twelve years. It's not until someone comes crashing down his chimney and flat out tells him what he's missing that he realizes being the Luck is not an honour but a prison sentence.
Letter to the Lord Mayor after the Luck's kidnapping 
To Ultime Fauchelevent, Lord Mayor of Toll,
Lest you think you had been robbed in the night, I thought I should write and inform you that the Luck of Toll is quite safe. It came to our attention during the repair of the mechanism in the Clock Tower that the location used for the Luck’s protection was very far from secure, and I believe the ease with which it was removed proves our point admirably. Therefore, for the sake of the town that we both hold dear, we have moved it to a far safer sanctuary, and are more than happy to take over the duty of keeping it secure on behalf of Toll.
My next priority shall be the recovery of your adopted daughter. I believe I might claim jurisdiction here, and must ask you not to take any steps of your own in this matter. I am a little surprised at having learned of this affair through sources other than Your Lordship, but I daresay than your missive simply faded to reach me. You and I both know all too well how easily letters can go astray and fall into unexpected hands.
Your respectful servant,
Aramai Javert. (XOXO)
  • I Don't Like the Sound of That Place: As the name implies, the town of Toll has steep prices for whoever enters its walls.
  • Powered by a Forsaken Child: The truth about the "Luck" of Toll is a relatively mundane version of this. Whoever has the best, most majestic name in all of Toll is locked away in the top of the clock tower, so their innate good fortune will spread to the whole town. It just happens that the person with the best name is Paragon, a boy of much youth.
  • Then Let Me Be Evil: This philosophy is the reason Toll-by-Night is a moral cesspit as well as a poor slum. After the Committee of Hours decides you are a ticking time bomb unworthy of existing during the day, it's hard not to become the liar, thief, cutthroat, or anarchist your fate determines you to be.
  • Fortunately, the people of Toll are especially uneducated and superstitious people, so it works.
  • People being forced by their government to wear badges that publicly announce they were "born wrong." Like with the Nazi regime.
  • Locksmiths' Guild (Jinglers) - once they only made locks and strongboxes, but now act as a mafia providing a wider range of security services. A Locksmith will always wears gloves as the outline of a key is branded on his right palm. The head of each cell wears chatelaine at his waist which match the brands of all the men that answer to him.
Inside the Tower:
The Keeper halted outside a small oak door,
dulled by years to the colour of gunmetal. The stairs, Mosca noticed, had
not ended, but continued upwards. The Keeper pulled back an alarming
series of bolts, many of which had all but rusted into place through disuse,
wrenched a couple of great keys in the splinter-edged locks and heaved the
door open.
It was a tapering room shaped like a wedge of cake, one small barred
window set in the rounded wall. Near it was a narrow hearth, which
curiously appeared to have been cleaned with care. No furniture, no bed. A
slack iron chain, one end fixed to a ring set low on the wall, the other to a
set of leg irons.
‘Best room in the house.’ The Keeper’s tone was one of real pride. ‘That
little window’ll give you a view as far as the sea on a clear day. You can
even pick out the spires of Penchant’s Mell. That there is the very corner
slept in by Hadray Delampley, the rebel Earl of Mazewood, during the Civil
War.’
‘Now, listen well. I have word that the Luck of Toll is hid in the room
above this pretty chamber of yours. Seems you can reach that room by the
stairway outside . . . but there’s great heavy doors barring the way, with
more locks than a miser’s spoon chest, and with guards that stand outside
night and day. So there’s no point trying that way.’ She nodded towards the
entrance to the cell.
She was in a room twice as large as the one she had just left, the walls
draped with rich but faded tapestries. The floor was choked with dusty
russet-coloured rugs and cluttered with wooden images of the Beloved,
some of whom had been arranged in lines like troops. In a corner stood a
small four-poster with a chipped chamber pot beside it. A cluster of
candlesticks was glued to the top of a low table by their own wax, one
candle still lit and casting a slanted radiance over the whole room.
Standing directly over Mosca herself was a youth of about fifteen years,
his jaw slack, his eyes popping with surprise.
His pallor reminded Mosca of the bluish wanness of the inhabitants of
Toll-by-Night. His clothes, on the other hand, were lavish, although
apparently designed for someone a few years younger. The sleeves of his
green velvet frock coat ended several inches short of his bony wrists. His
waistcoat was elaborately embroidered, but many threads had been pulled
loose. No effort had been made to tie back his long dark hair. Fuzzy dark
brows met over his nose.
For a moment or two Mosca was paralysed. The stranger, however, did
not call for help or move to the door, but seemed if anything more
flabbergasted and terrified by her sudden apparition than she was.
Mosca put her finger to lips and gave an intimidating hiss, that turned
into more of an intimidating splutter as soot caught in her throat. She
struggled to her feet, soot-stained and inexplicable.
‘Who . . . ?’ The boy’s voice was a squeak.
‘I am a . . . a Figure of Calamity!’ hissed Mosca. ‘Sent by the Beloved to
. . . to punish them that . . . do not pray enough.’
There was a short pause in which the stranger’s pale gaze wavered down
Mosca’s scraped and blackened form and back to her face again.
‘What kind of calamity?’ he whispered.
‘Fire,’ answered Mosca promptly, her heart beating a tattoo. ‘And . . .
hunger. And crime. And really bad moods. Now, keep your ugly trap shut,
or I’ll blight you.’
The youth stared at her, then extended one trembling hand towards
Mosca’s face, and with great care and deliberation poked her in the eye.
She gave a short yelp and slapped his hand away. He spent a few
moments staring at his sooty fingertip, and then broke into a long loud
laugh. It was an embarrassing laugh, the sort of unformed, yodelling noise
that Mosca would have expected to hear from a toddler or a village
simpleton. Mosca crouched back towards the fireplace and glanced
nervously at the door, but the braying laughter summoned nobody.
‘You are not a calamity,’ he said. ‘Your cheek is squashy.’
There was something odd about his speech, at once childlike and formal.
It reminded Mosca of a very small child reading lines for a play. He had other infantile tricks of manner too, the way he let his jaw hang open, and
breathed loudly through it, the way he fumbled at his own buttons, and
scratched himself in ways most people didn’t when anyone was watching.
So. Someone had been left to watch the Luck. The idiot son of some
high-ranking daylighter, to judge by appearances. And if he was an idiot . . .
then perhaps all was not lost. Perhaps he would be too addle-pated to give a
good account of her, if she crept back up the chimney to her own cell.
Perhaps he would not even notice her scooping up the Luck . . .
Heart pounding, Mosca willed herself to think. Where was the Luck?
Was it that silver plate heaped with dried raisins? That glass decanter with
purple tidemarks left by wine? That ivory-handled candle snuffer?
The stranger was examining her again with a new, keen interest, looking
in wonderment at her breeches and chemise.
‘Where is your badge?’
Mosca clutched reflexively at the place where it had been, before
remembering that it had been pinned to the dress she had left in her cell.
‘I . . .’ She swallowed. ‘I must have dropped it somewhere – don’t look at
me like that!’
‘But – everybody has to have a badge! Having no badge is against –’ The
boy broke off suddenly, and for the first time looked alarmed and cast a
glance towards the door. But instead of running to it to summon help, he
turned back to Mosca and put a clumsy hand over her mouth.
‘Talk quietly,’ he said, ‘or they will take you away.’
He took her by the arm, led her to the dark wall furthest from the door
and sat down on the rug in a jumble of angular limbs. Mosca dropped into a
crouch a yard from him, all the while keeping her feet under her, in case she
needed to sprint for the chimney. If his wits were twisted, could he be
dangerous?
‘So – what you doing up here?’ she asked, as quietly and steadily as she
could.
‘Luck,’ he muttered in a distracted way. Mosca glanced at him sharply,
hoping that he might betray himself with a glance towards the mysterious
Luck. He did not. His angular, trembling hands were busy, shaking out a
chequered rug and arranging some of the wooden Beloved upon it.
‘For Luck? Did your family put you in here because . . .’ Mosca hesitated. ...because you were broken-witted and they hoped the Luck would cure
you . . .
‘Here.’ The boy pushed a heap of Beloved towards Mosca. ‘You play this
now. You have night, I have day. I want to try the new rules.’
Only when her strange host started pointing out where on the rug she
should place ‘her’ Beloved did Mosca understand what he was doing. He
had divided the statues into the Beloved that gave daylight names and the
ones linked to night-time names. Now he was laying them out like game
pieces on the squares of the checked rug.
Playing games with Beloved icons? I fancy the priests would have a thing
or two to say about that . . .
He explained the rules, gabbling some parts in his excitement. Mosca
watched him narrowly, cupping Palpitattle in her hands, her wits snicking
against each other like sharpening knives.
‘So this is a game?’ Mosca chewed her cheek. ‘Ought to be a prize really,
then, shouldn’t there? Anything here worth using as a prize? What’s the
most valuable thing here?’
Ah! There it was at last. A small telltale gesture. Her host’s hand crept up
and came to rest near his own collarbone.
‘What is it?’ Mosca pursued her advantage. ‘Can I see it? Is it a locket?’
The youth shook his head, wide-eyed, then beamed and tapped at his own
chest.
‘What? Where? What is it? Oh.’ Mosca slumped and wiped her face with
both hands, leaving a cage-work of soot smudges across her brow. ‘Oh,
beechnuts. It’s you, isn’t it? You’re the Luck.’
‘Protector-of-the-walls-guardian-against-disaster.’ The boy’s smile was
beatific. ‘I was born under Goodman Lilyflay, He Who Makes Things
Whole and Perfect – and so I have a name full of getting-things-right and
just-as-it-should-be. The finest, brightest, luckiest name in Toll.’
‘Might ’ave guessed,’ sighed Mosca bitterly. ‘You couldn’t jus’ be a glass
cup, could you?’ She sized up the bemused-looking Luck, peered
appraisingly at the little hearth, then shook her head wearily. ‘So – what is this
brilliant name of yours, Master Luck?’
‘Paragon,’ came the answer, laced with quiet pride.
The word was slightly familiar. ‘Is that like a hexagon?’
‘No!’ He looked angry, and very confused. ‘Paragon is a . . . an ideal
example. It’s . . . perfect.’
Mosca sniffed at perfection. Perfection had no pulse and no heart.
‘Funny kind of a name.’
‘It is the best name in the town!’ The Luck looked aghast. ‘That is why I
was chosen. My parents were night-dwellers, but I was born to higher
things, born worthy of the brightest of noonday names. And . . . and now I
stay here and keep the town safe, and hold off disease, and stop the bridge
falling into the Langfeather.’ A look of feverish eagerness came into
Paragon’s eyes. ‘You come from . . . out there, do you not? Have you seen
my bridge? What do you think of it? Is it as grand and fine as they say?’
‘What? Have you not seen it yourself?’ Mosca stared with new eyes at
the little bed, the scraped crockery. ‘How long have you been in here?’
‘Since I was three years old, when the last Luck died. Twelve years and
three months and two days.’
‘Twelve years! ’ Mosca briefly forgot to speak quietly, but fortunately the
words choked in her throat.
‘Night moves first.’ The Luck had returned his attention to the game.
‘Your move, Soot-girl.’ He looked up at her, face flushed and animated,
undisguised entreaty in his eyes. Still stunned, Mosca picked up Goodlady
Jabick, moved her to an adjoining square as he had shown her and saw a
look of utter bliss pass over her companion’s face.
Twelve years. Twelve years with nothing to do but chew the ends of his
hair and invent games, elaborate games of gods with rules that Mosca could
barely remember from one moment to the next but which the Luck knew as
well as his own fingernails. As they played, his speech became faster and
sharper, explaining the mistakes she had made and helping her to find better
moves.
Before long, Mosca was facing a terrible truth. The Luck was not a
simpleton or a madman. He was clever, and his mind was starving.
‘Do you never go out?’ she could not help asking.
‘No.’ His face drooped. ‘I am too precious. But . . . they send me tutors
sometimes, or papers for me to make my mark on them. And when the
clock is working I have charge of the Beloved images –’ he waved a hand at
his game pieces – ‘and put the right ones in the wheel each day, for I have a wondrous memory and nobody else is fit to handle them'.
‘But . . .’ Mosca was still choking on the whole idea. ‘You never get to
tread on grass, or see the sky, or . . . or run? This town is mad as moth soup!
Nothing but a great big prison. Some of the cells are nicer than others, that’s
all. Precious? You’re a prisoner, like everybody else here. Protect the town,
do you? Save its people, do you? Then wave your wand, and magic us all
somewhere better.’
The Luck had dropped his gaze and would not look at her, instead
stroking at one of the Beloved game pieces as if it was a pet. She was
shouting at the wrong person.
Mosca sighed. ‘Not your fault, you big mooncalf.’ By her standards it
was almost an apology. ‘How can you know what it’s like out there, with
people starving and terrified, half of them ready to sell their own souls to
get out of this stinking town? But what about you?’ She felt an unwilling
sting of pity. ‘Do you never want to get out of here yourself? Run alongside
streams, gaze your fill at the stars?’
The Luck’s face went slack with uncertainty and longing. Perhaps the
weight of the stone walls about him had not after all smothered his ability to
dream. He was silent for a time, picking at one frayed buttonhole, then his
head drooped.
‘I cannot. I am needed. I am . . . I am the saviour. Protector of the town.’
He clasped his hands together and squirmed his fingers. ‘I am lucky,’ he
quavered, defiant but anguished.
Mosca looked around the windowless cell, the person-shaped dent worn
into the bed’s mattress, the chest full of undersized clothes.
‘You don’t look too blinkin’ lucky to me,’ she muttered.
So . . . you are saying that the Luck of Toll is an actual object?’ Sir Feldroll was keeping the situation under control very well, but was clearly a few pages behind when it came to understanding it. ‘I always assumed it
was a figure of speech!’
‘Not an object . . . a person,’ answered the mayor. ‘A . . . a boy. The Luck of Toll is the person born under more auspicious stars than anybody else in town, and thus granted the best and most fortunate name. They are shut away from the world, close to the bridge so that their luck seeps into it and keeps it aloft . . . and holds the cliff steady under us . . .’
‘A boy? Locked up inside a clock . . . so that his luck . . .’ Sir Feldroll cut short his sentence, perhaps realizing that it could go nowhere tactful. ‘Well, as far as I am aware the town has not noticeably fallen into the river, so if
everybody could please recover their senses –’
‘Not yet, but the power of the Luck only holds while he or she is within
the walls of the town,’ intoned the mayor. ‘Should they ever stray outside, then Toll’s good fortune leaves with them once and forever, and all is calamity. Then we shall see agues and poxes sweeping through Toll, and the wells filling with poison, and foes storming our gates unopposed, and the
ground crumbling beneath us . . .’ Somewhere on the far side of the room
the youngest footman started to whimper.

where the Locksmiths had spirited Paragon away, but ... a shrewd idea when they had done it – during the hours of Saint
Yacobray, when they could be sure that the streets were empty and that
nobody would see where they took him. Only of course the streets had not
been empty. There had been no less than three false Clatterhorses chasing
one another around Toll.

The five Locksmiths were on the alert. Two kept an eye up and down
Pritter’s Lane. One was casually keeping watch at the corner, another
attending to locking the door behind them, the last making sure the hooded
boy did not run or do anything sudden. None, however, were looking up,
and so none were ready when a grim and wiry figure dropped down in their
very midst, yanked the Luck backwards by his collar and placed the tips of
three sharp iron claws to his throat.
‘Get back!’ hissed Laylow. ‘Or it’s an unlucky day for all of us! Step
away!’
During the following long pause the Locksmiths glanced at each other
and sent furious messages using eyebrow semaphore, but there was nothing
that any of them could actually do without endangering the Luck. Carefully,
but with an air of barely reined menace, they moved backwards away from
her.
The boy whose collar she was gripping was trembling. His feet were
turned inwards and his hands were big and clumsy. He was taller than her,
but he was making tiny, squeezed sobbing noises under his face cloth, like a
little child crying under its pillow.
‘Soot-girl sent me,’ Laylow whispered, and the crying noises stopped.
‘She says you want to be free. That true?’ The clothy head-shape nodded.
‘Me too. Stick with me and we will be.’ She reached up and tugged off the
cloth, and the Luck blinked at the world around him, jaw hanging open. ‘I
will not hurt you. But we must hoodwink these people so they think I will.
Trust me.’
Paragon nodded again.
‘Hah,’ he gasped. Pale sunbeams sat on his lashes for the first time since
he was three, and his world was full of floating angel haloes.
‘Hah,’ said Paragon again. Laylow glanced at him, noticing the tiny
jewels that the spray had left on his hair, cheeks and grin. Then she looked
down over the edge of the bridge to see what he was smiling at, and nearly
lost track of where she was. She had lived all her life hearing the breath of
the Lang-feather, so that was as much a part of her life as the taste of the air
and the touch of her own skin. Now she saw it, a gleaming surge of ostrich-
feather white more powerful than a hundred lions, blue shadows cast upon
it by the jutting rocks above. Even the air was strung with the faint arcs of
rainbows. It seemed alive, it seemed female. She had been living above a
goddess her whole life and had never been allowed to see it.
Nobody was obeying her any more, she realized. They knew she was
trying to take the Luck out of Toll. Some of them were starting to edge
towards her along the bridge. She bared her teeth by instinct, like a cornered
dog.
‘Get back!’ she shouted, but her ferocity only slowed them. As she had
feared, her threat was losing its power.
‘Why do they not do as you say any more?’ Paragon whispered.
Because they would rather see you dead than free.
‘They are afraid for your life, but they are more afraid for theirs,’ Laylow
muttered unwillingly. ‘They think the whole town will perish if you leave
Toll . . . but if you die instead, at least another Luck will take over.’
The wind rose, and Paragon whooped aloud. Laylow felt sorry for him.
Did he even understand what was happening, that their plan had run
aground, that there would be no freedom for them after all? What was the
point in further attempts to explain? Let him be happy for the moment.
‘Can I shout orders now?’ he asked.
‘No,’ Laylow said through her teeth. ‘You are the hostage, remember?
The hostage does not get to shout orders.’If it had been night and she had been a little less dazzled, she might have
been ready for Paragon’s next move. As it was, she was caught off guard as
he slipped from her ‘restraining’ arm and dodged to the edge of the bridge
where the Beloved statues posed. He gripped the horns of Goodman
Fullock, and swung himself out so that his feet were resting on the very
edge of the walkway, the rest of his body leaning out over the long plummet
to the Langfeather’s foamy embrace.
‘What about now?’ he said, grinning like a string of pearls.
There was an almost universal gasp of alarm, seasoned with a few shrieks
and followed by the sounds of muskets being readied and aimed at Laylow.
‘No shooting!’ shouted the Luck, loud enough to carry to both ends of
the bridge. ‘No shooting at us, or . . . I fly away!’ He bounced on the balls
of his feet, to the consternation of the crowd who clearly thought he was
mad enough for anything.
Laylow ducked between two statues to make herself a small target,
breathing heavily and waiting for the rain of musket-balls. None came.
After a while she peered out to dart a glance up and down the bridge. The
guards had ceased their stealthy advance and stood frozen, staring at the
capering Luck in shock, frustration and terror.
‘Listen!’ Paragon’s unguarded laughter bounced off the overhanging
cliffs. ‘Everybody listen to me now!’
And they did. Even the Locksmiths who pushed stone-eyed through the
crowds at the town end of the bridge to glower impotently at the delighted
Luck. Even the mayor who appeared at a second-floor window of the Clock
Tower, looking down upon the scene. Most of the town-end crowd was
watching Paragon’s precarious slithering and capering with their faces set in
a wince, both hands raised as if to placate or fend off a blow. The eyes of
many watchers crept to the sheer fall below, the merciless bellowing engine
of the water.
It took Laylow several stunned seconds to understand why his threats
were working where hers had not. Her words had not been lost on him after
all, she realized now, and in one swift, canny move he had turned the tables
on everybody.
None of the spectators wished to see a careless boy fall off a cliff to his
death, particularly one saintly enough to have such a good name. But nearly
all of them were much more worried about the whole town following him.
A dead Luck was a tragedy, a murdered Luck a shocking blasphemy. But a Luck who ‘left Toll’ by jumping off a bridge before dying a watery death
could be a catastrophe. In their minds, if Laylow cut Paragon’s throat, then
the next-best name would become the Luck and the town itself would be
none the worse. However, if he jumped or fell, he would have ‘left’ the
town while still living, taking Toll’s luck with him once and forever. Who
could say what would happen then, or how quickly? Would people even
have time to run for the gates before calamity struck?
‘Now . . . everybody . . . make the gates be open!’ Paragon’s eyes were
shining.
This was the great test. All eyes rose to the mayor, who was clutching the
sill of his window with such force it seemed he might tear it apart like
pastry crust.
He bristled, and gave a short sharp nod. The small group of guards at the
gate end of the bridge boggled, then set about cranking up the portcullis.
‘All the gates!’ crowed Paragon. ‘All the gates and doors open! All over
the town!’
Even from below it was possible to tell from the mayor’s strained body
language that the prospect of obeying was tearing at his very soul. He gave
another curt nod.
‘You heard the Luck! Tear down the house-facings! Open all the doors!
Do everything he says!’
Nobody felt like telling the mayor that a lot of his citizens had been
doing that for some time.
At last there was only Paragon Collymoddle on the bridge. The sun had
gone in, extinguishing the rainbows, and he was shivering with the chill of
the wind and the drenching from the spray.
‘Cold now,’ he said through chattering teeth.
The mayor came down to the bridge and ventured out on to it. His steps
were slow, for he was acutely aware that nobody now stood between the
Luck and the open portcullis.
‘Come, boy,’ he said, not without kindness and some reverence, for was
this not the Luck? ‘Enough is enough. You are not used to this light or this
cold, are you?’
Paragon shook his head. He pulled himself up enough to hug the head of
Goodman Fullock as if his arms had grown tired of the strain.
‘It is all over. We will take you and make you warm and safe. No more
troubles. No more dangers.’ The mayor cautiously took step after step. ‘Just
. . . take my hand and come home. You are needed here. You have a job.
You know that, do you not?’
The boy laid his cheek against the wooden head of the Beloved as if
suddenly tired, and nodded. ‘Yes. Job. Save everyone,’ he murmured. Then
he laughed, waved at somebody in the crowds behind the mayor, and with
the same unexpected speed he had shown before swung himself back on to
the bridge and broke into a run.
‘Quick!’ spluttered the mayor. ‘Shoot . . . leg . . . something . . . !’
Musketfire vented in a patter like applause, but Paragon’s run was
lolloping and unpractised, and so lopsided that the bullets missed him. He leaped through the arch of the gateway and was gone.
‘After him!’ shouted the mayor.
Nobody moved but for one guard bolder than the rest, who darted
forward on to the bridge and sprinted past the gesticulating mayor who was
already retreating back to the safety of land himself. Two steps later,
however, there was a splintering crack and one of the planks of the famous
unshakeable bridge of Toll gave under the guard’s feet, so that he dropped
halfway through the hole. Desperately clutching at the boards, he was able
to halt his fall and managed to haul himself back up and drag himself to
safety.
There was a deathly hush, of just the sort that never lasts.
‘Flee! The Luck has run out! The Luck has flown away! The bridge is
falling down! Flee the town!’
With such cries all around, the mayor glanced behind him to see who the
Luck had waved to before his flight. 
As for Paragon, nobody had any idea where he had
gone or even intended to go. He had plunged into uncertainty at a gallop,
and the moors kept his secrets for him.
Briefly she
had believed that Paragon must have been the real Luck of Toll after all,
and that his flight had left nothing holding up the bridge or protecting the
town. Even when she had gone to sleep that night on a blanket loaned by
one of Sir Feldroll’s soldiers, she had still half believed it. And she knew
that if she left things at that she would always partly believe it.

As said in the title, the corona pandemic crisis is causing a major repeak of interest in As The Luck Would Have It (and not only the Utena-esque Rapunzel deconstruction modelled on Calderón, and/or the fact that there is a hypocritical, corrupt Javert in this universe!). Dayfolk and nightlings alike --ie the non-infected and the infected, respectively-- forced to shun one another, live seggregated, attend to curfews depending on the time of day literally for their lives? Toll is literally Anytown during the corona crisis. In its exploration of prejudice, confinement, the consequences of warfare... is also where this story shines and becomes relevant in this uncertain present day.
In the end of this AU, the siege and the fire destroy half of Toll but dayfolk and nightlings alike stop the fire, save those in distress, and help rebuild the other half, putting an end to centuries of apartheid. 
All the Amis survive and get to live in a unified Toll, Valjean/Fauchelevent retires as Lord Mayor to live in a country cottage he kept as his secret retreat, and Marius becomes new Lord Mayor of Toll and marries Cosette. Théodule survives but fell from a rooftop while duelling Marius for the hand of Cosette, he is now confined to a wheelchair and hemiplegic. He had to stop the siege and return to his estate. 
Enjolras (screaming "I AM PARAGON, THE LUCK OF TOLL!!") and Grantaire threw themselves into the Langfeather River while La Squadra fired shots at them, they're both saved by Valjean and recover in his country cottage. In the end Enj returns to the Clocktower as Luck of Toll, but now with better living conditions, being able to leave and visit his Friends whenever he likes, as long as he doesn't leave the walls, and Grantaire is housed in the cell right underneath the Luck's quarters (now equipped with a four-poster and other good furniture), being able to leave under the same conditions as Enj and to visit him and spend some time together in the Luck's quarters. The hole in the ceiling that started it all is now a skylight window: the first one a Luck of Toll ever had in history.
As for the Locksmiths, they are now led by Risotto Nero after Javert threw himself into the Langfeather, and are far more of an amigable police force than the Gestapo they were when Toll had apartheid. Now there is no more Toll-by-Day or Toll-by-Night; only Toll-by-Langfeather, still protected by its Luck.

why a light to their path shines as a ficseries

Ten little lantern-sticks,
marching in a straight line;
one of them was left behind,
and then there were...

Nine little lantern-sticks,
hastening not to be late;
the gates closed in on one of them,
and then there were...

Eight little lantern-sticks,
four their records given  (Every second lighter is issued a small book called a record to note down any lamps in need of repair for the seltzermen to attend to.);
...,

and then there were...

Seven little lantern-sticks,
still but lantern-sticks;
...
and then there were...

Six little lantern-sticks
left so far alive;
...
and then there were...

Five little lantern-sticks
bolting the cothouse door;
...
and then there were...

Four little lantern-sticks,
struggling to break free;
...
and then there were...

Three little lantern-sticks,
few, yet hardy few;
...
and then there were...

Two little lantern-sticks
stood right before a gun;
one took a bullet to the chest,
and then there was...

One little lantern-stick
thought he would be a hero;
he looked his death straight in the eye,
and then there were zero.

Or (bowdlerised version, the one Aunt Gillenormand 'the Old Maid' used to tell)

One little lantern-stick
took his ladylove to wife;
they cared for one another
and soon brought forth new life.

With our Musain crew plus Éponine, Montparnasse, and later on Gavroche as lantern-sticks suddenly turned fully-fledged lamplighters in the Ichormeer, StrixAlluka actually created a shorter series than The Seed of the Hanged, yet one that delivers a powerful punch in its simple three-act structure:
  • I - the training at Winstermill (fodicar drilling, lighting of lamps along the Pettiwiggin... the basics), disappearance of Jehan Prouvaire in the woods, and sudden change of Lamplighter-Marshal after Pontmercy's demise (there is a short custody war for Marius against his maternal family), with suspicions that the new commander of all lamplighters might be a war criminal - Book the First: The Rise
  • II - the perilous eventful cross-Ichormeer journey of Q(uarto) Pontmercy from Winstermill to Cripplebolt, having suddenly received a promotion all of them (Captain Enjolras, Lieutenants Combeferre and de Courfeyrac, Sergeant Thénardier the Younger, and their lampsmen of various ranks), in order for the new Lamplighter-Marshal to get them out of the way since they know he's a war criminal (on the way, they encounter Cosette and her companions and chaptins -calendar senpai- as well as Jehanne Prouvaire, who is now in the Right of the Pacific Dove as well and has undergone sex-change surgery; this chara is always meant to be trans by Alluka) Book the Second: The Journey
  • III - settling down at Cripplebolt, reveal of a dark secret (R's identity) that makes the whole quarto defect from the ranks and seals their fate, and the subsequent wartime battles against their fellow lamplighters, including a siege of Cripplebolt, betrayed by Montparnasse, in which the party dwindles echoing the nursery rhyme about the ten little lantern-sticks, their wounds, referred to in the nursery tale, being the same as in canon, (Enjolras and Marius mirroring the two polarly-opposite versions of the final stanza). The person Enjolras gets killed for having killed is Franz d'Epinay, in single combat; he and Grantaire are killed off by a shocked Albert de Morcerf. Book the Third: the Fall

Crossover is of course also present in A Light To Their Path, mainly Les Mis/Monte Cristo (Albert and his parents move into Winstermill when Ferran [Fernand: Alluka uses the Catalan names for both him and his wife Mercè/Mercedes] becomes the next Lamplighter Marshal after Pontmercy's untimely death due to an ostensible "stroke"; Eugénie Danglars and Louise d'Armilly, with the same social ranks as in canon, fled their hometown of High Vesting and arranged marriage to join the Right of the Pacific Dove, and became Cosette's senpaitachi Ena and Wiske) ---- even though cameos from other series are added, for instance Ritsu Sohma gets a funny cameo at one point (at the expense of young Lt. Gillenormand when he thinks to have bedded a wench).
Of note is not only that Grantaire is a rossamünderling or humanoid monster (the R on his foundling's swaddling stood for that) who is in star-crossed love with Enjolras... and this reveal leads to the defection of the entire quarto to protect the innocent enemy in their midst. Also that the relationship between Lesgle/Bossuet (a dexter - ie a kind of super with both electric and psychic powers, with arrows like Aang's tattooed on his skin) and Jolllly (his factotum - ie healer manservant), alongside their calendar ladylove Musichetta, is even better developed in A Light To Their Path thanks to the constraints of the setting; one can tell the chemistry - no pun intended - and even feel the survivors' angst once one of them is killed off.
Also of note are Ermengarde Johannitz (St. John in canon), Wendy Darling, and Christine Daaé, as well as Musichetta and Jehanne Prouvaire, as Cosette's companions at Herbroulesse and later on as part of the Takarazuka-esque theatre troupe Eugénie and Louise wind up leading in the ending.
The Mariusette/Lougénie finale is heartwarming straight on, - even after the revelation that Ferran shot himself as per canon when facing the facts that he was a war criminal as a young lieutenant, and his career has been founded on corruption and betrayal. - 
At the end, it is revealed that the straight surviving couple, caladine (lone high-ranking calendar) Cosette and herbalist Marius in High Vesting, are singing the "ten little lantern-sticks" nursery rhyme as a lullaby to their daughter Éponine (Catherine in The Seed); they later on watch, for the evening after tucking her to bed, a performance by the queer couple, of a story eerily similar to Swan Lake or the Little Mermaid Disney film with Eugénie as the prince and Louise "Wiske" as the villain enchantress, introducing Christine Daaé in the title role; Wendy and Musichetta as scriptwriters. We then get the POV of Lougénie and Chrisraoul and it's as satisfactory as Mariusette's... (even a marriage between Éponine Pontmercy and Gustave de Chagny, both as toddlers, is discussed in the finale... and these two, as adults, wind up being the authors and compilators behind this epic!!).

The story employs a switching POV chapter by chapter just like Westeros, but generally using the records Combeferre, Feuilly, Marius, and Éponine, as well as Wendy, J. Prouvaire, Musichetta, and Cosette, keep as a framing device and a first-person (think of all these "Dear Diary" fiction and you get the idea).

There are also stories within the story, most of them told as fireside yarns throughout the trip across the Ichormeer; - one of them, told by Éponine, is how the Thénardiers got their inn and it's basically the Cat's Arm legend (the severed paw of a gigantic housecat turns out to be a human hand, and a female nearby has suffered a hand amputation-proving she's the werecat). Also, Courfeyrac, Grantaire, and Éponine sing Bellman songs. LOTS of Bellman songs!! And Carmina Burana!

The Twilight Robbery AU As The Luck Would Have It may have crystallised Enj's first name as Paragon, and Madame Defarge being Madame Thénardier's mother (ie the siblings' maternal grandmother), for all of StrixAlluka's crossovers, but the Half-Continent is a rococo world as enticing as the fortress village of Toll (by Day and by Night), aside from one more territorial and militaristic - and it shows, the leading cast cutting a figure in their military ranks and uniforms - linking A Light to Their Path to El semen de los ahorcados, with uniformed and ranked characters at an academy of adventure setting (well, only at the start of Light compared to Hogwarts AU Seed) as a way to find common ground.


A LIGHT TO THEIR PATH
An Ichormeer Scenario
  • lanternsticks amis - all + éponine in the same quarto (q pontmercy)
  • enjoltaire
  • courferre
  • mariusette
  • lougénie
  • franzbert
  • jolesgletta
  • montponine
  • éposette
  • enjonine friendly
  • courfeyrius friendly
  • courfsette friendly
  • cosettaire friendly?
  • calendar!cosette
  • calendar!musichetta
  • calendar!eugénie - calendar!louise
  • calendar!christine daaé
  • captain!enjolras
  • lieutenant!combeferre - lieutenant!courfeyrac
  • lamplighter sergeant!éponine
  • healer!combeferre - healer!jolllly
  • dexter!bossuet (with air nomad arrows)
  • factotum!joly (with joestar birthmark)
  • trans!lamplighter-turned-calendar!jehanne prouvaire
  • rossamünderling!lampsman!grantaire
  • lamplighter sergeant!sgt. thénardier
  • winstermill cook!mme. thénardier (formerly wayhouse landlady)
  • lamplighter marshal!pontmercy (dead "of stroke" actually poisoned) and his aide lieutenant théo gillenormand (the foxglove poisoner)
  • lamplighter marshal!ferrán mondiego (as successor) - mercè and lieutenant!albert (captain!franz senpai at winstermill)
  • lieutenant!raoul de chagny
  • foundling!gavroche (joins the quarto as servant from his mum's wayhouse)
  • cameos from oc:s
  • cameo from lady syntyche vey (as expected)
  • cameo from toddler threnody vey
  • cameo from hikaru sulu (lamplighter in same quarto as albert+franz)
  • cameo from count jean de satigny
  • cameo from lt. paul d'arnot (still a polyglot, still goes m.i.a. and returns)
  • cameo from lt. charpentier (still d'arnot's childhood friend)
  • cameo from alistair mccooley (from oscar pill book series; lamplighter in same quarto as albert+franz, ie q eastwood -- for charles eastwood, not clint!)
  • cameo from lloyd asplund + cécile croomy
  • cameo from ritsu sohma (as an okama in highvesting)
  • and these are only a few of the cameos
  • +over with other works
  • like hanged men's seed but in the ichormeer instead of hogwarts (and sans condesce or lady alistair or "chewblacka" bossuet)
  • like in gankutsuoh; except that enjolras (taking on edmond's role) is the one to duel and kill franz in lieu of albert, and albert kills enj (+r) for revenge
  • three acts - winstermill as prentices (academy of adventure) - en route to cripplebolt - cripplebolt



why the seed of the hanged is such a good ficseries

For starters, in El semen de los ahorcados, StrixAlluka puts all the barricade boys and some more characters studying at Hogwarts - but the group is SO DIVERSE as to include a romantic trans girl (Jehanne Prouvaire, Hufflepuff) - an Afro-Caribbean cancer patient then survivor (Lesgle "Bossuet" - secret identity Chewblacka after he drinks hair-growth potion) - a Korean boy whose education papa's pressure gave him Münchhausen syndrome (Jo-Lee AKA Jo-Lee-lee-lee-lee), aside from the usual suspects trio of the leader and his second and third in command (also Grantaire appears to be of Moorish descent, and not only a werewolf and an addict). Éponine is also part of the group, and she is more mature since she has younger siblings (Azelma and Gavril "Gavroche") to take care of and their parents are for lifetime in Azkaban (owooowoo) ---
There's also a large Enjonine-Montponine-Éposette subplot about whom she will come to terms with; 'Parnasse is the prefect of Slytherin and as Enj's evil counterpart a key player, here Éponine takes an Avada Kedavra aimed at Cosette, who does not return Éponine's love, and dies in Cosette's arms.
Cosette has two stepdads - Valvert is canon! Although it took a while for Javert to mellow up to Valjean and say I do.
Furthermore Count Jean de Satigny and Lady Cecily Alistair make appearances - and even become husband and wife during the climax! ---she was previously the fiancée of a Courf who is here team captain and head chaser and prefect for Hufflepuff and flirts with Cosette (much to Marius's chagrin) - also he has a pet puffskein called Petit-Chou (who is soooooooo kawaiiiii)

The premise of the whole series can be summed up as Utena at Hogwarts with the cast of Les Misérables and a few guest stars from other series. Interestingly, the title comes from an observation made by various characters, the 12th major arcana on Tarot, and the leitmotif of characters (mainly Grantaire and Marius) saying they are "as useless as the semen of hanged men" -- when Courfeyrac actually points out, and even experiments ejaculating and nearly hanging himself in the forbidden forest -- that that is how mandrakes are made (the original Spanish title outright quotes Sabina's "Así estoy yo sin ti": inútil como el semen de los ahorcados...)

There is much to take in for instance about the leading cast - the trio in charge are born under the three air signs, which just seemed to fit their personalities...

Name: Paragon Ganymede Enjolras
House: Slytherin
Hair Colour: golden blond
Eye Colour: sapphire blue
Patronus: phoenix
Star Sign: Aquarius
Purity of Blood: almost pure-blood, quadroon, one quarter veela (his maternal grandmother was a veela whom her husband captured, but who left her husband and children to be free once more)
Siblings: none
Extracurricular activities: Leader of revolutionary squad AS-SORTED, duelling club, prefect of Slytherin until drugged and discredited by Montparnasse (reclaims his prefect's badge in his final year).
Sexual orientation: aro-ace
Three Sizes:  (chest),  (waist),  (hips)
Amortentia Scent: Epsom salts
Pets: Artemis, female carrier eagle-owl
Dressed at the ball as: Apollo
Major Arcanum Codename (at the barricade in the final arc): Judgement

Name: Jules-François Combeferre
House: Ravenclaw
Hair Colour: nutbrown
Eye Colour: hazel
Patronus: wild ferret
Star Sign: Gemini
Purity of Blood: muggle-born
Siblings: many -he is a middle sibling, the fourth of seven
Extracurricular activities: right-hand man at AS-SORTED, Railway club, Hypnotism club (flexibilitas cerea as main fascination), muggle technology club, literary translation... lots of similar cliques. Quite the extracurricular enthusiast. 
Sexual orientation: gay
Three Sizes:  (chest),  (waist),  (hips)
Amortentia Scent: burning fireplace
Pets: Urania, azure tree frog (deceased of hypothermia one winter)
Dressed at the ball as: Hermes
Major Arcanum Codename (at the barricade in the final arc): Temperance

Name: Sejanus Cassio Hercule Baron de Courfeyrac
House: Hufflepuff
Hair Colour: raven
Eye Colour: dark chocolate
Patronus: house cat (Asian breed, like a Siamese or similar)
Star Sign: Libra
Purity of Blood: octoroon (a single muggle-industrialist ancestor, a railway baron great-grandfather)
Siblings: one older sister, Portia Illuminata Baroness de Courfeyrac
Extracurricular activities: left-hand man at AS-SORTED, Quidditch (captain and head chaser, Number 3 of the Hufflepuff Seven --the Quidditch team--), fashion club, Prefect of Hufflepuff (the Party Prefect!), fencing (ambidextrous, has his detachable wand mounted on his umbrella when he goes out, and a trusty sword-cane)
Sexual orientation: bi
Three Sizes:  (chest),  (waist),  (hips)
Amortentia Scent: triple chocolate
Pets: Petit-Chou, male neutered pygmy puffskein; Cleo (Cleopatra), seal point Siamese house cat (died and was replaced by Petit-Chou)
Dressed at the ball as: Puss in Boots 
Major Arcanum Codename (at the barricade in the final arc): The Sun

Name: René "Grand R - Grantaire"
House: Gryffindor
Hair Colour: raven
Eye Colour: hazel
Patronus: shapeless (like Neville Longbottom's) - then Enjolras with many wings full of eyes, as R's personality evolves
Star Sign: Scorpio (born on Halloween)
Purity of Blood: muggle-born (also, a werewolf)
Siblings: one younger brother, Rémi "Petit R" (deceased)
Extracurricular activities: AS-SORTED, getting drunk, socializing, trying to impress Enjolras, duelling (an ace at duelling), is part of the Duelling Club, singing at the Three Broomsticks and at Madam Puddifoot's to earn money
Sexual orientation: Enjolsexual
Three Sizes:  (chest),  (waist),  (hips)
Amortentia Scent: Enjolras' favourite perfume
Pets: Quaxo/Mr. Mistoffelees AKA "Poe", black odd-eyed house cat (nekomata); Merlot, male carrier scops owl (both pets at the same time).
Dressed at the ball as: Frida Kahlo (ENJ THOUGHT HE WAS A GIRL CALLED FRIDA!!)
Major Arcanum Codename (at the barricade in the final arc): The Hanged Man

Name: Éponine Thénardier
House: Slytherin
Hair Colour: raven with green tips
Eye Colour: hazel with green highlights
Patronus: weasel in autumn coat
Star Sign: Scorpio/Ophiuchus (born on the oficial Scorpio-Sagittarius cusp).
Siblings: two younger ones, Azelma and Gavril "Gavroche," both in Slytherin and under her guardianship
Purity of Blood: pureblood (also a werewolf).
Extracurricular activities: AS-SORTED, betting on Quidditch matches, Quidditch - beater for Slytherin (left beater), astrology
Sexual orientation: bi
Three Sizes: (chest), (waist), (hips)
Amortentia Scent: petrichor (after it rains)
Dressed at the ball as: Catwoman
Major Arcanum Codename (at the barricade in the final arc): Death XIII

Name: Jehanne Prouvaire (née Jehan; trans girl who gave their male genitals to Alluka and became a real girl in order to save Enjolras)
House: Hufflepuff 
Hair Colour: Titian strawberry blond
Eye Colour: honey
Patronus: bowtruckle with a flower on top
Star Sign: Leo
Siblings: none
Purity of Blood: pure-blood
Extracurricular activities: AS-SORTED, herbology club, writing romantic poems, queer pride, astronomy and astrology, Law of Signatures, telling children fairytales through kamishibai and puppets, literary translation 
Sexual orientation: pan
Three Sizes: (chest), (waist), (hips)
Amortentia Scent: pompom roses
Pets: flowering plants
Dressed at the ball as: Jehanne of Arc
Major Arcanum Codename (at the barricade in the final arc): The Lovers

Name: Myung Jo-Lee "Jo-Lee-lee-lee-lee"
House: Gryffindor
Hair Colour: raven
Eye Colour: black (almond eyes)
Patronus: octopus
Star Sign: Virgo
Siblings: one living younger sister, the other deceased
Purity of Blood: muggle-born
Extracurricular activities: AS-SORTED, helping kappas at infirmary, fussing about his health and trying out new remedies at potions and herbology
Sexual orientation: bi
Three Sizes: (chest), (waist), (hips)
Amortentia Scent: lavender
Dressed at the ball as: Dr. Caligari's assistant
Major Arcanum Codename (at the barricade in the final arc): The Hermit
He also has the Joestar star on his neck: Jo-Lee Joestar?

Name: Wilbur Lesgle (AKA Bossuet, secret identity Chewblacka)
House: Slytherin
Hair Colour: none (is bald from chemo)
Eye Colour: black with golden highlights
Patronus: bald eagle
Star Sign: Cancer
Purity of Blood: pure-blood
Siblings: none
Extracurricular activities: AS-SORTED, duelling club, crafting
Sexual orientation: bi
Three Sizes: (chest), (waist), (hips)
Amortentia Scent: four-leaf clovers
Pets: do the kappas count? Also Chup, a stray chupacabras 
Dressed at the ball as: Mace Windu
Major Arcanum Codename (at the barricade in the final arc): The Magician

Name: Anne-Euphrasie Fauchelevent (aka Cosette)
House: Hufflepuff - Ravenclaw (changes in Book 3)
Hair Colour: golden blond
Eye Colour: greenish-blue
Patronus: skylark
Star Sign: Libra
Siblings: none
Purity of Blood: half-blood
Extracurricular activities: none (she focuses on her studies) until she is made Prefect of Ravenclaw
Three Sizes: (chest), (waist), (hips)
Amortentia Scent: her mother's lily of the valley and chestnut blossom perfume
Sexual orientation: straight
Dressed at the ball as: Psyche, in a tweaked ball gown that had been her late mother's
Major Arcanum Codename (at the barricade in the final arc): The Star (shared with Marius)

Name: Marius-Thomas Pontmercy
House: Gryffindor
Hair Colour: raven
Eye Colour: Sky blue
Patronus: blue-footed booby
Star Sign: Leo-Virgo cusp
Siblings: none
Purity of Blood: half-blood
Extracurricular activities: AS-SORTED, literary translation, rune translation
Sexual orientation: straight
Three Sizes: (chest), (waist), (hips)
Amortentia Scent: Pontmercyia flowers
Dressed at the ball as: the Nutcracker Prince
Major Arcanum Codename (at the barricade in the final arc): The Star (shared with Cosette)

Name: Caractacus Montparnasse
House: Slytherin
Hair Colour: raven
Eye Colour: emerald green
Patronus: basilisk
Star Sign: Aquarius (born the same day as Enjolras)
Purity of Blood: pure-blooded
Siblings: none
Extracurricular activities: Prefect of Slytherin (after drugging and discrediting Enjolras), disciplinarian, head of duelling club, Quidditch - seeker for Slytherin, cupbearer and/or valet de chambre to Count Jean de Satigny, sadomasochism (inflicting Enj at the Satigny estate with unforgivable curses)
Sexual orientation: classified
Three Sizes:  (chest),  (waist),  (hips)
Amortentia Scent: blood
Dressed at the ball as: Loki (NOT Marvel's, but at least slightly influenced - the Loki of original Norse myths)

About the supporting cast -
  • Bahorel is beater for Gryffindor (redheaded, scar over his right eyebrow) and sweethearts with its prefect Henriette, who also contrived to become the other beater on the same team in spite of her diminutive size - the two of them look like Ryuuji and Taiga from Toradora! - their respective arcana at the barricade are Justice and Strength; their respective patroni are a Hungarian horntail dragon and an Indochinese tiger (also Henriette survives). Amortentia scents? His is soil, hers is quaffle leatherHe's also rivals/frenemies with Montparnasse. At the masquerade ball, he dressed up as Mr. Bear and Henriette as Rigoletta the Little Jester, characters from a Muggle toddlers' TV show. Both are Aries.
  • Feuilly is a Hufflepuff and in favour of the rights of house-elves, merfolk, centaurs, etc. as being equal to humans; his arcanum is the Hierophant. His Patronus is a Glow Cloud. His Amortentia scent: sandalwood. At the masquerade ball, he dressed up as a merman to campaign for merfolk's rights. He is an Aquarius.
  • Musichetta is a well-known singer/composer and Renaissance woman whom both Jo-Lee and Bossuet are in a ménage à trois with - she is a Gemini, Quidditch captain and seeker for Ravenclaw, and prefect of her house, as well as the tarot expert and the one who suggested tarot codenames for the AS-SORTED Resistance. Her patronus is a lyrebird; her arcanum the High Priestess. She has three pet male Edible Frogs in succession, adopting each after his predecessor's death, and names her pet frogs Verdi (Verdi/Verdi II/Verdi III) and trains them since egghood and they're part of the Hogwarts Frog Choir. She gives her prefecture over to Cosette in Book 5. She was raised by a circus/cabaret troupe formed by her birth family (Muggle acrobat parents and a wizarding fortune-telling granny among others), the same one that Javert had belonged to. Her Amortentia scent is caramel popcorn. At the masquerade ball, she dressed up like Audrey Hepburn in Breakfast at Tiffany's getup, with orange tabby Kürbis borrowed from a Ravenclaw friend. In the end she becomes Headmistress of Hogwarts as an adult, leaning on a sword-crutch, after an injury (pelvic fracture) put an end to her career as a Seeker for the Holyhead Harpies.
  • Irma Boissy is a Hufflepuff student and queen bee with nutbrown hair and a beauty mark - she is Courfeyrac's kouhai in the same year as Cosette. She was in a relationship with Grantaire for a while (in Book 2), having fed him a carrot cupcake laced with amortentia. Her family lives in Hogsmeade and she is the middle sibling of three. Her zodiac sign is Libra. Her hobbies include knitting and sewing. Her patronus is an arctic fox. At the Masked Ball, she dresses as Little Bo Peep, with a clutch shaped like a fluffy sheep. She becomes Minister of Magic as an adult. 
  • Charlie Millthorpe is a Ravenclaw from a cavalier aristocratic stock, who writes poems and fairytales and is very good friends with Combeferre. He is very kind and metaphysically inclined, and loves the philosophy of Kant.
  • James Norrington is a very serious and reserved Hufflepuff from a military family. He is the seeker, and later right chaser, on the Hufflepuff Quidditch team. At first he dates Éponine, but later she leaves him and reveals her real sexuality to him
  • Hachirota Hoshino, AKA Hachimaki, is the keeper of the Hufflepuff Quidditch team. He is also known as "Stonewall Hachi" for being an excellent goalkeeper. His patronus is a flying squirrel. He plays keeper for the Wimbourne Wasps as an adult, having survived the war (he served as a lookout and had a punctured lung). He marries Ai Tanabe and they have a son, who is a squib and thus cannot attend Hogwarts. Hachimaki has a younger brother, Kyutaro, who is a squib and an inventor.
  • Ai Tanabe is seeker for Hufflepuff after Norrington changes position to chaser. She is good friends with Cosette, both sharing the same idealistic and altruistic personality and both being adopted. She survives the war and marries Hachi, becoming seeker for the Wasps by his side.
  • Azelma and Gavroche Thénardier, both in Slytherin, --- the former with middle-sibling syndrome writ large, the latter a perky young boy, a trickster who, after being entrusted to Madame Rosmerta and playing pranks around Hogsmeade, as a Hogwarts firstie hangs out with his senpaitachi at AS-SORTED (where he is the youngest member), especially Courfeyrac and Grantaire. Their patroni are a weasel in summer coat and a sparrow, respectively. She is a Gemini and he is an Aries. Gav's major arcanum at the barricade is the Fool. They dressed up as Hansel and Gretel in Bavarian outfits for the masquerade ball. Gavroche's ghost remains at Hogwarts, and crushes on the teenage Catherine Pontmercy, as revealed in the recent gaiden. Gavroche was given a spectral wand by the Bloody Baron on his deathday, so he can use magic whilst still being a ghost.
  • Finnegan Wake is a merman in the Great Lake and a member of AS-SORTED. He is an outcast in merfolk society due to his views on humans, and collects human objects.
  • The kindly and well-read Jean Valjean is mostly headmaster --except in season one when he was cashiered by the Ministry and replaced by Javert, who then seggregated the students by house until Enj and AS-SORTED came around and, some time later, Valjean was reinstated--. He is a Cancer; his patronus is a snowy owl. He also owns a messenger snowy owl called Heimdall.
  • Étienne-Émile Javert is also a werewolf with a VEUM (Varulv Efterlyst Utom Människogestalt) level danger brand, which has led to his existential insecurities. He is a Capricorn. Born unto a Tarot card reader single mother in Azkaban (she died in prison of her poor health and left him her deck, which he still keeps in his chest pocket) he was raised by a cabaret/circus troupe and used Tarot to get by until he was adopted by wealthy guardians. He and Valjean become partners, then exes, thoughout the second and third arc of the series, breaking up at the finale (and giving Cosette two dads!). He has no patronus: his werewolf form suffices in battle.
  • M. Mabeuf is the herbology professor, a crotchety old bachelor and a good friend of both Headmaster Valjean and the late Georges Pontmercy. Courfeyrac and other merry students call him the "Stegosaurus" on account of his old age and hunched back, and "Hemulen" after the Tove Jansson character. He is an expert in Herbology and lives over a century, surviving the war in this universe and supplying the pontmercya flowers for Cosette's bridal crown and bouquet.
  • Skimbleshanks is a nekomata and the disciplined conductor of the Express. He is also a telepath and living lie detector.
  • Hatori Sohma is the reserved, one-eyed head doctor or Healer at the infirmary/hospital wing and a cursed sea dragon seahorse (actually, baby tatsu) animagus. His Patronus is also a sea dragon seahorse (actually, baby tatsu). He turns into the same fish (actually, real sea dragon) if he gets really stressed.
  • Mayuko Sohma, née Shiraki, is Hatori's wife and childhood friend and Charms professor at Hogwarts. She and her husband take maternity/paternity leave for a year after having a baby (their daughter Kinu). Prior to that she was seen giving Charms lectures pregnant.
  • Ayame Sohma is Hatori's cousin, a snake animagus, and the owner of Gladrags in Hogsmeade. He is a great dressmaker full of fashion sense, flamboyantly gay, and very sensitive to the cold. Can't stop flirting with his male customers.
  • Le Gang des Schubert, a band of unruly opera-wannabes consisting of Giovanni JonesDr. Falke, and Anatole Garron (from the 1941 Phantom of the Opera film). Fittingly, they disband after a falling out over a girl. They are all Squibs and perform at Hogwarts during, for instance, at the New Year's Masked Ball
  • the kappas are an invasive species who at first ripped out shirikodama/rectal orbs from students, then turned nurses at the infirmary (much like healthcare centre Pokémon!).
  • the Count Jean de Satigny is an artistic, gay aristocrat in his autumn years, interested in fine arts and queer candid photography, erastes to his young attractive servants whom he treats in special ways (each servant turns out to be part of the promiscuous photography sessions that the count engages in), who employs Parnasse as a valet (later on, as his protégé) and Enj as a cupbearer for a while --in the rescue of Enjolras/Operation Birnam Woods arc--. Jean is handsome, fashionable, and presumably wealthy, and all the area landowners compete to go into business with him. The estate is located in a northern province, where Jean spends his fortune on fancy clothes and fine porcelain. There are naked pictures of the servants and strange sex toys in his private photography “laboratory.” Jean de Satigny is passionate about classic literature, fine art, Italian opera, ostentatious luxuries, and kinky photography using his young attractive servants. He also owns a fluffy, adorable right-hand chinchilla (think Blofeld's cat Solomon or General Flopsy, but also Choupette Lagerfeld or Tinker Bell Hilton) called Clochette (Tinker Bell in French). Lady Alistair, whom he marries to cover up his orientation in high society, leaves him after discovering this last passion while Parnasse disabled him with a slight foxglove poisoning, and he is not seen again until Enjolras must identify his body, having just killed him in the dark with Avada Kedavra - which leads in turn to Enj's own demise at the hands of the Condesce's followers -.  The Zeus to Enj's and Parnasse's Ganymedes
  • Mrs. Jarley runs a travelling waxwork and was once Feuilly's guardian. A lovable eccentric, her lifesize figure of Charles XII plays a key role as a decoy in Operation Birnam Woods
  • Lord Henry Wotton, the Count's best friend, a Squib, another bon viveur and depraved homosexual. He is a friend of the Enjolras family and wishes to acquire Enjolras and Montparnasse. He is also the best man at the Count's wedding to Lady Alistair. Like Courfeyrac, he also owns a sword-cane and is ambidextrous and a skilful fencer.
  • Professor Gunnar Malström, Swedish psychologist and member of the Order of the North Star. Will do anything for science. Worshipped by Combeferre at first.
  • Sir Dr. William Watercloose II, urologist to the stars (including Count Jean and Lord Henry)
  • Baron Maupertius (a mentioned but not seen character in "The Adventure of the Reigate Squire", described as having 'colossal schemes', here described as a 'colossus')
  • Sir Nevil Airey Stent has a List of other astronomers whose careers he intends to crush to bolster his own superiority. He is also a Squib and another idol of Combeferre's
  • Prince Fyodor Konstantin Orlofsky is a twenty-something Russian aristocrat who is also a bon viveur and openly gay (and a trans man!). He sure loves his champagne. He has erotic liaisons with both Count Jean de Satigny and Lord Henry Wotton 
  • Countess Joséphine Balsamo de Cagliostro is a mysterious femme fatale, actually the famous eighteenth-century alchemist and a trans woman who sees herself as a rival to Count Jean de Satigny. The only female member of the Xeniades Club. She is one of the few alchemists who have succeeded in making the Philosopher's Stone (among with Flamel and Saint-Germain). They tried to execute her, but due to the effect of the Philosopher's Stone, the nooses broke off, the guillotines shattered, the poisons didn't work on her... (it also helped that she had become immune to poisons as a young person, and that she was and is one of the Wizarding World's foremost authorities on the subject!). For a while she posed as Count Cagliostro's daughter with Josephine Bonaparte, but they are actually one and the same person. After that she took on different guises to conceal her immortality and eternal youth from prying Muggles, fighting on Grindelwald's side in the last Wizarding War, and becoming Grindelwald's right-hand woman. She has also studied Ninjutsu in Konohagakure. She conspires in book five with Montparnasse and Lady Alistair to poison Count Jean (just like she had done when she conspired with Salieri to poison Mozart). She was also a governess to Queen Victoria's children as a front for her activities in Muggle and wizarding politics. In her youth, she (or rather he, being male at the time) was in Ravenclaw, where she was Prefect, after being expelled from Beauxbâtons; then he became Marie Antoinette's first and foremost advisor before he changed sexes. She becomes Potions Master at Hogwarts after the death of her predecessor and other rival, Héloïse de Villefort (the Countess was incensed that a cis straight woman got the post in the first place). She wears a poison ring with a sapphire, and the Philosopher's Stone in a locket round her neck. Her weapon of choice is Acqua Tofana (she makes her own stock), which she keeps in Murano perfume bottles. She also owns Marie Antoinette's magic mirror, that she keeps in a secret place.
  • All of these gentlemen (and trans gentlewoman) belong to the Xeniades Club, and they recruit Montparnasse as the youngest member (Orlofsky was the youngest member until then). The whole Club allies with the Condesce after her rise to power and they all invade Hogwarts in the climax
  • Noirtier de Villefort is a frenemy of Marius's maternal grandfather guardian; he had a stroke and communicates by morse-ing with his left eyelids, the only body parts he can move
  • Lady Cecily Alistair was Courf's fiancée for a while --- then, after the Condesce conquered everything, she became the Count's bride and wife - then at the end an Anne-of-Cleves style power figure, and Clochette de Satigny's and the Count's art collection's next owner - she gives two thirds of the collection away to charities. She came to the defense of Hogwarts after finding out her husband's dark secrets and was given the Empress arcanum. She is an Aquarius, a bisexual, left-handed but can also do some things with her right (like embroidering), and enjoys charcoal and pencil drawing. She is also a squib and was homeschooled. Her Amortentia scent is charcoal.
  • Madame Rosmerta is the landlady at the Three Broomsticks, a voluptuous magical woman with golden hair and green eyes. Several Hogwarts students, both lesbian girls and straight Young men, fancy her.
  • Her Imperious Condescension conquered the Earth of this Dimension/Timeline (Earth of the 92nd Universe) on the eve of the finale, being opposed by AS-SORTED and assisted by Parnasse and the Thénardier sisters (Gav had already joined AS-SORTED)
  • Héloïse de Villefort is Noirtier's daughter-in-law, a social climber and poison expert, and Potions Master at Hogwarts. She favours Slytherins, having been in that house in her youth, and fosters competition between Gryffindor and Slytherin students. Before the final battle, she poisons herself with a cyanide pill kept in her emerald ring, when Grantaire confronts her in the Potions lab while he searches for ingredients for enough Draught of Living Death to drug a young adult male for 24 hours (which he uses on himself, due to the full moon, to wake up the next day as per canon to save Enjolras, leading to their executions). Her death is blamed on Grantaire even though she committed suicide (much like Enjolras killed the Count de Satigny and is executed for that).
  • Alluka is a powerful reality warper, with the appearance of a whimsical child, who can grant wishes, yet always at a price. She is a trans girl and also caused the pseudo-gender change of Jehanne Prouvaire (when he emasculated himself and gave up his manhood and a lot of blood to heal Enjolras at the start of the initial arc). She is also the author of the story, who can break the fourth wall and appear among her characters at will...
  • Charles XII was a king of Sweden who happened to look and act just like Enjolras. Mrs. Jarley keeps an effigy of him in her waxworks...
  • Navet is a Slytherin boy Gavroche's age and Gavroche's best friend. Like Gavroche, he makes friends with Grantaire. He survives the war and becomes a waiter at the Three Broomsticks.
  • Vitalis and Desdemona Enjolras are our fair leader's parents and, frankly, they spoil their only child! Artemis was a gift from them, for instance! They were both Prefects of Slytherin and they're both Aquarius like their son.
  • Catherine Pontmercy is the daughter of  Cosette and Marius who is a first-year student on the Hogwarts Express in the finale, accompanying her professor parents. She also gets the Star arcanum as a bookmark. In the gaiden "The Springtime of Catherine Pontmercy," she is revealed to have been sorted into Ravenclaw and to dream of becoming a fashion designer. She writes BL/slash fanfics starring various pairings. She also has a pet puffskein called Flan.
  • Kinu Sohma is the daughter of Hatori and Mayuko and prefect for Ravenclaw when Catherine Pontmercy enters Hogwarts. She makes fast friends with the younger girl, and recruits her as a personal assistant in the gaiden "The Springtime of Catherine Pontmercy," where the two of them are eager to step out of their parents' shadows. She has no desire to follow either parent's profession, but rather to concentrate on her studies. When famous aurors Juliet Butler, Alistair McCooley, and Jez Stukeley arrive at Hogwarts for an orientation weekend, she gets the ambition of becoming an auror.
ANON METHOUGHT THE LAWN JOCKEYS BEGAN TO MOVE - Marius, 'Ponine, and some others (including Feuilly) infiltrate the Satigny estate dressed as jockeys with Mrs. Jarley's effigy costumes, having also dressed the Charles XII effigy as a jockey in red - they intend to swap the clothes of the effigy for Enj's in order to free him from the mansion
the Count's guards think that the jockeys just moved ("must have started early")
Éponine came up with the idea from Macbeth's Birnam Woods - hence the name of the infiltration operation

SHENANINGAN - taken from shenanigan and Sharingan - this is a power that at first Courf coined...
and which consists of

story points/Books 1-5:
  1. Secession of Houses (Book I - Year of Javert) --- Javert takes the helm and attempts apartheid at Hogwarts by seggregating Houses extremely; AS-SORTED is founded by Enjolras to set things right / Kappa Invasion/Shenaningan Awakening/Quidditch Season (Hogwarts winds up using the kappas in healthcare, much like the kitchen house-elves in canon and the healthcare centre Pokémon in the Pokémon universe --Chansey evolution line, Audino, Comfey--). Solar eclipse. Ravenclaw wins the Quidditch Cup (final against Slytherin, Musichetta catches the Snitch). The most popular male students in each house form the Four Horsemen (Shitennō in Japanese): Enjolras, Combeferre, Courfeyrac, and Grantaire.
  2. Book II - Year of the Chamber: Awakening of the Basilisk of Slytherin by Montparnasse. Defeat of a Hydra hatched by 'Parnasse in the Forbidden Forest as a decoy (by Enjolras beheading and Combeferre cauterizing, Enjolras hospitalized due to Hydra venom, scar on his chest, he will never grow chest hair); the mandrakes "sown" by Courfeyrac in the forest key to healing everyone petrified, except Cleo the Siamese ('Parnasse had destroyed all the mandrakes in the greenhouse). Enjolras' knowledge of Parselmouth key to opening the Chamber, which Enjolras and Combeferre (while Jehanne Prouvaire and Courfeyrac harvest the wild mandrakes), enter crossdressing. With Enjolras' phoenix patronus, the basilisk is petrified using two silver salvers to return its gaze and tossed back into the bust of Salazar Slytherin, Enjolras attacked by basilisk, gets venom in his left arm, only healed through Jehanne Prouvaire's sacrifice in order to grant a wish through Alluka; Enjolras and Combeferre returned to the surface using a chamber pot portkey. In the meantime Grantaire left in the Knight Bus for Godric's Hollow, where he ate supper at the Hooters and won a stuffed panda at the festival roulette, them returned to Hogwarts to rejoin his friends and lover- (contains World Through the Mirror of Erised mini-arc -- Cosette comes to a steampunk townhouse where her parents Fantine and Felix are pretty much alive and married; but the family is dysfunctional and the Other Cosette, her counterpart, is a pampered sociopath with orphan Éponine as whipping girl; also Marius was raised by Col. Pontmercy, who wiped out the Gillenormands, and Marius now holds the rank of lieutenant... he's sensitive and artistic, much to his commanding officer father's consternation (the Colonel doesn't know Marius is gay and sweet on this world's Courf!)... A marriage between the Marius and Cosette in this timeline has been arranged, but Cosette of the Seed universe gets swapped with the bride of the mirror universe, who prefers an independent life, on account of the latter's coaxing (like in the Goose Girl fairytale), and the "evil" Cosette makes her way to Hogwarts in Hufflepuff uniform... The barricade lads across the mirror are here male prostitutes living in a pleasure house next to the Tholomyès residence and working their way through university.) Enjolras made a prefect. Mars retrograde. Slytherin wins the Quidditch Cup (final against Hufflepuff - Montparnasse catches the Snitch)
    1. Book III: Year of Catharsis: Masquerade Ball, at New Year, and drugging (with datura) and discrediting (with a brawl, similarly to how Iago discredits Cassio) of Enjolras by Montparnasse, who then becomes prefect. Abduction of Ganymede ("Runnymede" as Grantaire misheard it - this becomes a running gag) - ie de Satigny making his move, spiriting Enjolras away to his estate via pink helicopter around Easter break and even one week more (when his parents wanted to send him to Durmstrang for the rest of his schooling to be more serious with his studies, the Count asks them to "borrow" Enj for Easter with the pretext of teaching him etiquette). On Holy Thusday, Enj and Parnasse serve as waiters/cupbearers for the members of the Xeniades Club who have a supper all together (reference to the Last Supper, there are 13 people in total); that night Artemis arrives at the attic where Enjolras sleeps, she brings him a letter from the search party - and she also brings a dead fox, which she eats; Enj writes the reply in his own blood on the reverse side of the letter, and the fox is thrown out the window /(one episode in this arc is for instance a nod to "The Seven Knots of Horus" with Courfeyrac projecting astrally and going inside Combeferre's airways to heal him from within of a severe poisoning) Operation Birnam Woods - ie freeing Enj from the Northern Provinces estate, while Parnasse (also spending Easter with de Satigny and under his "patronage")has him poisoned with fugu shirako and casting unforgivable curses (except Avada Kedavra), to the point that Enjolras' sanity suffers --also, he is poisoned with datura, since the Imperius Curse has lost its effect on him, on Good Friday night, and awakens first on Easter Monday morning in the estate attic-- and he is treated with rauha at Hogwarts. After recovering, Enjolras cuts his hair (until then long and kept in a ponytail) into a 20s-style bob. Music box portkey, with thestral figurine and "Pop Goes the Weasel," used as portkey to escape the mansion: Montparnasse uses to get to Hogwarts and back to the Satigny estate (still the Count's valet) a spare portkey, a boater hat. Courfeyrac given a pygmy puffskein, Petit-Chou, in early autumn for his birthday. Venus transit. Hufflepuff wins the Quidditch Cup (final against Ravenclaw - Musichetta catches the Snitch, but Courfeyrac scores a lot of goals... and collapses due to exhaustion).
Diaspora Across Timelines/Universes, Book 4 - Summer of the Multiverse --- including the following:
  • Courf winds up as a corrupt knight trapped in his own rusty armour in a Wizard of Oz-/Journey to the West-style universe; Enj is a naive girl here, Prouvaire a lion cub who wants to change into a lioness and lead a pack to claim her rightful throne, Bossuet is a kappa, Combeferre is the narrator, GrandR a guard/nutcracker doll, and the Condesce is the Wicked Witch of the West
  • The Aubreyiad/Battle Tendency universe: steampunk floating islands and skyships à la Dragon Hunters. Combeferre is the one who winds up here as the First Mate and surgeon to Captain Enjolras, looking for the counterpoison for the rings a rival captain put on his aorta and trachea, a cure that can only be acquired by confronting said enemy, who wears the antidote (it was Parnasse of course) - everyone is jacked like a JoJo's character and Enjolferre is canon OTP à la Jack Aubrey/Stephen Maturin. Courfeyrac is lookout, Lesgles the bosun, Grantaire the cook, Éponine and Feuilly and Bahorel able pirates, Gavroche cabin boy, Jo-Lee assistant surgeon, and Prouvaire gardener (she tends to the lime trees on deck).
  • The Snow Queen Condesce universe; Enj winds up here and at first it appears like completely ordinary Hogwarts except that Enj and R are officially a couple and both at Slytherin-- the plot follows basically the Snow Queen fusion fic La Fée Verte, except that the Condesce replaces the Green Faery as "Snow Queen" and the mirror shards in eyes and hearts are present - 'Parnasse having shattered the Mirror of Erised and become its first victim
  • The Wishing-Tree (arbrasouhait) universe - the Thénardier siblings sans Zelma wind up here; people look like rag dolls, the Thénardier parents still are free and have raised them right... and, during a conjunction of twin suns, Éponine competes for the title of Sower against counterparts of others (Combeferre and Joly are alchemists who make the wishing-seeds, so they don't ride but dispense the seeds and act as judges) riding on flying big cats, to sow the seeds of wishing-trees whose root systems hold the planet together. There is also a strong element of Wacky Races here (like in the Piffle arc of Tsubasa)
  • The Queen-style Star Group universe - R (the one from the Seed timeline who incarnated here, AKA Fat R: they all look here like in the BBC miniseries) is a Lefou-like fat groupy; short-haired Enj with moustache is counterpart Freddie/ Courf, Ferre, Marius are counterpart Taylor, May, Deacon; Éponine is Mary (and she gets married to Cosette), the rest of the barricade lads are groupies of their group - called ROYAL, Montparnasse or Parno is this world's Jacko, with a pet orangutan called Buttercup; they live in a Wonderland-themed mansion called Wonderland, with all the servants dressed as Carrollian characters (the butler is the Mad Hatter, the gardener the March Hare, the cook the Ugly Duchess, the footmen the White Rabbit, Cheshire Cat, and Blue Caterpillar, the bouncers at the entrance are Tweedledum and Tweedledee; Montparnasse himself is the Queen of Hearts-- there is a stuffed raven on the writing desk, and on the lintels it is written WE ARE ALL MAD HERE) and of course there is a lot of influence from aidoru anime, alongside Enj's terminal illness (cough of death already featured in the first appearance - he dies on the stage, and R finishes his song and sings at his funeral)
Final Conflict, Book V - The Final Year ----- corresponds to the "barricade subplot and nearly everyone dying" part of canon. Everyone returns to the Seed universe's Earth and a final course begins; an anti-war play is staged at Hogwarts, The Year of Great Medlars, written by Courfeyrac (his first and only tragedy) and starring him as Dauphin Francis of Valois, Combeferre as Count Sebastian de' Montecuccoli, James Norrington (Hufflepuff) as Prince Henri of Valois, and Musichetta as Caterina de' Medici. Lady Alistair marries Count de Satigny and his personal troupe puts on a separate production of The Year of Great Medlars at the Satigny estate. After the play (the Hogwarts performance), Enjolras loses his cool being provoked by Montparnasse, tearing off his prefect badge and claiming back the prefecture of Slytherin by force, leading to a declaration of war... The Xeniades Club, the pack of werewolves who turned Grantaire, and the Condesce's army storm Hogwarts, leading to the last stand of AS-SORTED. Grantaire has, while drugged with the Draught of Living Death, a dream inspired by the Lamb Lies Down, from the Chamber of 32 Doors onwards, with himself as Rael and Enj as John, before waking up and dying at the end of the battle, holding Enj's hand... Lunar eclipse.
On the cover of the script of The Year of Great Medlars there is a quatrain written by Courfeyrac in the style of Nostradamus, that spoils the whole play:
A thirsty prince in the August sun...
A cupbearer seized is never fun...
A sister-in-law ruled by envy and greed...
A wish for peace that came true indeed.

In each arc there is also a celestial phenomenon which parallels the plot of the arc. Solar eclipse in the apartheid arc (Book 1), Mars retrograde in the basilisk arc (Book 2), Venus transit in the Satigny arc (Book 3)r lunar eclipse in the final conflict arc (Book 5).

Recently there is a gaiden titled "The Springtime of Catherine Pontmercy," which reveals Catherine in Ravenclaw and follows her for a week in May. It deals with her developing self-confidence and assisting her best friend/mentor Kinu Sohma, who has no dreams for the future until some admirable aurors come to visit. The ghost of Gavroche frequents Ravenclaw Tower and courts Catherine, being in love with her, although him being already dead means this is a star-crossed, platonic romance. The Bloody Baron encourages Gavroche to woo his ladylove with grand romantic gestures, whilst the Thénardier lad prefers confessing his love through little pranks. Cosette is poisoned by Countess Cagliostro, the new Potions Master, but fortunately survives, after Alluka heals her (Catherine had to cut off the toes on her left foot to pay the price of the wish). Catherine and Kinu, along with Gavroche, also help the aurors Jez Stukeley, Alistair McCooley, and Juliet Butler (who are spending the week at Hogwarts) try to stop Azelma and Montparnasse. The miscreants were trying to steal the Spear of Lugh from the Hogwarts vaults. The spear is recovered, but Azelma gets away and Montparnasse is impaled to death on the Spear, once it returned to him with Expelliarmus and recognised him as an unworthy wielder. At the end, Countess Cagliostro flees Hogwarts and poisons Azelma Thénardier on the Hogwarts Express, because Azelma wanted the Countess's secrets.

The Spear of Lugh, like the most renowned weapons in Norse myth (Mjölnir, Gungnir), is semi-sentient and returns to the wielder's hand after being thrown, like a boomerang. It was used by the god-king Lugh (the Celtic Apollo) to slay the Fomorians (a tyrannical race of cyclopes), and most probably crafted by the same dwarven smiths who made Mjölnir and Gungnir. It has electric/lightning powers, like Mjölnir, and can only be wielded by worthy wielders and reacts against unworthy ones, like Mjölnir as well.

It is revealed that, three days after Gavroche's deathday, both the ghosts and the living of Hogwarts celebrate Remembrance Day to remember the sacrifice of Enjolras and his friends.